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Yamato ( +10% faster Villagers, -25% Cavalry/ Horse Archer cost)Īn effective rush requires rapid economic growth in the beginning of the game then focusing on the military.Palmyrans (Villagers cost 50% more, work 25% faster and have more armor, note: this can be a double-edged sword in rushing).Minoans (+25% Farm production, -30% Ship cost).
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Egyptians (Chariot Archers have +33% HP, Gold Miners work 20% faster and carry +2 Gold, Farms are 20% cheaper).Assyrians ( +10% faster Villagers, +25% Archery Range fire rate).Romans (Buildings cost 10% less wood, Towers cost 40% less Stone).Macedonians (Axemen have +2 Line of Sight).Choson (Axemen have +5 HP, Storage Pit technologies are cheaper).They typically include discounts on individual unit lines and/or economic or military bonuses that kick in from the Stone or Tool Age: Some civilizations boast certain bonuses that allow them to perform better as early Rushers, at land or water. However, other units can also form the basis of rushes, including Bowmen and Cavalry.
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There are three especially popular rushing strategies in Age of Empires: rushing in the Tool Age with Axemen, rushing in the Tool Age with Slingers, and rushing in the Bronze Age with Chariot Archers. The longer a match draws on without the rush inflicting significant damage, the more likely it is that a rushing player will not be able to seize victory due to their slower economy. Another variation of the rush strategy is Blitzkrieg, which is a far deadlier version and is more effective than other rushing techniques but is more costly.Ī rushing player will typically have a weak economy in favor of a strong military, ideally most rushes are executed within the first seven minutes of gameplay (even less versus human opponents). It is commonly used to counter the boom strategy or the turtle strategy if the enemy is unable to get their towers and walls up in time although it should be noted that a successful turtle can easily repel rushes. However, in order to build these troops some basic economic build up is required. To implement this strategy, the player should focus almost exclusively on building troops to harass the enemy economy in the shortest possible amount of time.
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